2005-10-13 09:08
digitaldiscipline
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Okay. Seems like folks are starting to trickle onto the new server [fie on your clever naming conventions, and don't be surprised if Effoaydee shows up ;-) ].
The logistics of everyone grouping from level 1 are, let's face it, impossible. To that end, we're trying to coordinate a relatively coherent approach to getting everyone together somewhere that will be non-leathal to reach alone, or in a small group.
Right now, it's looking like the scenic wastes south of Orgrimmar (Durotar, Razor Hill, Crossroads) . . . which, conveniently enough for the Undead contingent on Kalimdor, is where the zeppelin tower is.
The plan is, a week from next Thursday (10/27), we'll all try to meet up at the Gates of Orgrimmar, and everyone should be around level 8-10. If you want to get there ahead of time and chill out in Orgrimmar to build up some Rested bonus, or play the auction house, or develop tradeskills, that's fine; just try not to be above level 10.
This should allow everyone to get a feel for their new character, as well as build up a small cash reserve and earn a decent amount of faction reputation in their homeland, as well as put us in a position where we can all share the same quests.
If you notice that someone else from the group is on (I'll be posting a roster of the characters I'm aware of later this afternoon), teaming up with them is encouraged if they're in your vicinity.
I will see about setting up both an LJ community and Yahoo Group to try and facilitate conversation and discussion, at least until I can figure out something better.
If anyone has suggestions for modifications to this plan (both for gameplay or outside communication), please email me at hooray.death @ gmail.com.
Hooray, Death!
The logistics of everyone grouping from level 1 are, let's face it, impossible. To that end, we're trying to coordinate a relatively coherent approach to getting everyone together somewhere that will be non-leathal to reach alone, or in a small group.
Right now, it's looking like the scenic wastes south of Orgrimmar (Durotar, Razor Hill, Crossroads) . . . which, conveniently enough for the Undead contingent on Kalimdor, is where the zeppelin tower is.
The plan is, a week from next Thursday (10/27), we'll all try to meet up at the Gates of Orgrimmar, and everyone should be around level 8-10. If you want to get there ahead of time and chill out in Orgrimmar to build up some Rested bonus, or play the auction house, or develop tradeskills, that's fine; just try not to be above level 10.
This should allow everyone to get a feel for their new character, as well as build up a small cash reserve and earn a decent amount of faction reputation in their homeland, as well as put us in a position where we can all share the same quests.
If you notice that someone else from the group is on (I'll be posting a roster of the characters I'm aware of later this afternoon), teaming up with them is encouraged if they're in your vicinity.
I will see about setting up both an LJ community and Yahoo Group to try and facilitate conversation and discussion, at least until I can figure out something better.
If anyone has suggestions for modifications to this plan (both for gameplay or outside communication), please email me at hooray.death @ gmail.com.
Hooray, Death!
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Dunno 'bout her, but Effahfndye will definitely be poking her orcish head in for some "Hooray, Death!" fun and mayhem. ;-)
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I've been in titters ever since.
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At least sick days are useful for something...
And... because I need some bags. This single 16 slotter business blows goats. Luckily there's always someone levelling tailoring who will have bags in the AH cheap. :)
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And I'm a noob at the whole WoW so I've been trying to read up what I can on the boards.
Re: At least sick days are useful for something...
Tailoring is a great tradeskill, especially for mages/priests/warlocks, as you can save yourself a hell of a lot of trouble and cost in making quest items and epic gear you'll need later. Both my L60 Mage and my L40 Warlock have it. Great tradeskill overall. And once you get up into the higher ranges, the steady flow of bag selling cash doesn't hurt either.
AND, what's even nicer is that you can make greens for us disenchanters to breeak if we give you mats so we can skillup too. Works out great for both on skillups and saves you a boatload of cash on getting all the cloth to do it. :)
BTW, if you have any questions, feel free to ask. I've been playing since about a month after release, have three characters at L40+ and co-mod the
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Of course, also having officer rank in Tainted Legion doesn't hurt my cred, either. :D
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So, I'll need to put in some work to get my undead Warlock up to level. Wish I could do it while at work, but got to build the system first :/
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You each have your own copies of the game, or will you be a one-box household?
Honestly, it's not going to be hard to be around level 10 in two weeks. The hard part will not be shooting into the teens by that point [thus, you may want to play around with an alternate character on a different server so as not to inadvertently get ahead of yourself with your HD character]
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